Code_TYMPAN  4.4.0
Industrial site acoustic simulation
OGLCamera Member List

This is the complete list of members for OGLCamera, including all inherited members.

azimuth(NxReal _angle)OGLCamera
calculateStepVectors()OGLCamera
cosLeftRightOGLCamera
cosSideOGLCamera
cosUpDownOGLCamera
currentLeftRightOGLCamera
currentSideOGLCamera
currentUpDownOGLCamera
displayToWorld(NxVec3 display)OGLCamerastatic
distanceFromToOGLCamera
elevation(NxReal _angle)OGLCamera
flyFromOGLCamera
flyFromToOGLCamera
flyFrontOGLCamera
flyLeftOGLCamera
flyToOGLCamera
flyUpOGLCamera
fromOGLCamera
fromToOGLCamera
frontOGLCamera
getCenter(int sizeX, int sizeY)OGLCamera
getPosition(double &x, double &y, double &z)OGLCamera
getTranslation(double &x, double &y, double &z)OGLCamera
getViewPort(double *vp)OGLCamera
leftOGLCamera
lookAt()OGLCamera
m_angleAzOGLCamera
m_angleElOGLCamera
m_angleRoOGLCamera
m_defaultZoomFactorOGLCamera
m_eCameraTypeOGLCamera
m_hOGLCamera
m_translateOGLCamera
m_wOGLCamera
m_zoomFactorOGLCamera
magnitudeStepFrontOGLCamera
magnitudeStepLeftOGLCamera
magnitudeStepUpOGLCamera
maxLeftRightOGLCamera
maxSideOGLCamera
maxUpDownOGLCamera
minLeftRightOGLCamera
minSideOGLCamera
minUpDownOGLCamera
modeLockLeftRightOGLCamera
modeLockSideOGLCamera
modeLockUpDownOGLCamera
move(NxReal *_direction)OGLCamera
moveBack()OGLCamera
moveBack(NxReal _distance)OGLCamera
moveDown()OGLCamera
moveDown(NxReal _distance)OGLCamera
moveFront()OGLCamera
moveFront(NxReal _distance)OGLCamera
moveLeft()OGLCamera
moveLeft(NxReal _distance)OGLCamera
moveRight()OGLCamera
moveRight(NxReal _distance)OGLCamera
moveUp()OGLCamera
moveUp(NxReal _distance)OGLCamera
OGLCamera(NxReal *_from, NxReal *_to, NxReal *_up, int w, int h, CameraType eCameraType)OGLCamera
resetRotations()OGLCamera
resetTranslation()OGLCamera
resetZoom(int w=-1, int h=-1)OGLCamera
roll(NxReal _angle)OGLCamera
rotateDownLockDst()OGLCamera
rotateDownLockDst(NxReal _angle)OGLCamera
rotateDownLockSrc()OGLCamera
rotateDownLockSrc(NxReal _angle)OGLCamera
rotateDownLockSrcKeepUpAndFront()OGLCamera
rotateDownLockSrcKeepUpAndFront(NxReal _angle)OGLCamera
rotateLeftLockDst()OGLCamera
rotateLeftLockDst(NxReal _angle)OGLCamera
rotateLeftLockSrc()OGLCamera
rotateLeftLockSrc(NxReal _angle)OGLCamera
rotateRightLockDst()OGLCamera
rotateRightLockDst(NxReal _angle)OGLCamera
rotateRightLockSrc()OGLCamera
rotateRightLockSrc(NxReal _angle)OGLCamera
rotateSideLeft()OGLCamera
rotateSideLeft(NxReal _angle)OGLCamera
rotateSideRight()OGLCamera
rotateSideRight(NxReal _angle)OGLCamera
rotateUpLockDst()OGLCamera
rotateUpLockDst(NxReal _angle)OGLCamera
rotateUpLockSrc()OGLCamera
rotateUpLockSrc(NxReal _angle)OGLCamera
rotateUpLockSrcKeepUpAndFront()OGLCamera
rotateUpLockSrcKeepUpAndFront(NxReal _angle)OGLCamera
setAllAngleStep(NxReal _angle)OGLCamera
setAllMinMaxCurrent(NxReal _angle)OGLCamera
setAngleStep(NxReal _stepAngleUpDown, NxReal _stepAngleLeftRight, NxReal _stepAngleSide)OGLCamera
setCameraType(CameraType eCameraType)OGLCamera
setDefaultZoomFactor(double defaultZoomFactor)OGLCamera
setDistanceFromToLockFrom(NxReal _distanceFromTo)OGLCamera
setDistanceFromToLockTo(NxReal _distanceFromTo)OGLCamera
setDistanceStep(NxReal _magnitudeStepUp, NxReal _magnitudeStepFront, NxReal _magnitudeStepLeft)OGLCamera
setFrom(NxReal *_from)OGLCamera
setFromToUp(NxReal *_from, NxReal *_to, NxReal *_up)OGLCamera
setFromToUp()OGLCamera
setMinMaxCurrentLeftRight(NxReal _minLeftRight, NxReal _maxLeftRight, NxReal _currentLeftRight)OGLCamera
setMinMaxCurrentSide(NxReal _minSide, NxReal _maxSide, NxReal _currentSide)OGLCamera
setMinMaxCurrentUpDown(NxReal _minUpDown, NxReal _maxUpDown, NxReal _currentUpDown)OGLCamera
setModeLock(bool _modeLockUpDown, bool _modeLockLeftRight, bool _modeLockSide)OGLCamera
setSize(int w, int h)OGLCamera
setTo(NxReal *_to)OGLCamera
setTranslation(double x, double y, double z)OGLCamera
setUp(NxReal *_up)OGLCamera
sinLeftRightOGLCamera
sinSideOGLCamera
sinUpDownOGLCamera
stepAngleLeftRightOGLCamera
stepAngleSideOGLCamera
stepAngleUpDownOGLCamera
stepFrontOGLCamera
stepLeftOGLCamera
stepUpOGLCamera
toOGLCamera
upOGLCamera
worldToDisplay(NxVec3 world)OGLCamerastatic
zoom(double zoomFactor)OGLCamera