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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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#include "Base.h"#include "Geometry/Scene.h"#include "Acoustic/Solver.h"#include "Acoustic/Source.h"#include "Acoustic/Recepteur.h"#include "Acoustic/Material.h"#include "Tools/Logger.h"#include "AcousticRaytracerConfiguration.h"#include "DefaultEngine.h"#include "ParallelDefaultEngine.h"

Go to the source code of this file.
Classes | |
| class | Simulation |
| Class hosting all the informations needed for ray tracing. It contains the function to launch the rays treatment and the main loop of the program. To run a simulation, a call to launchSimulation() is enough. More... | |
Enumerations | |
| enum | engineChoice { DEFAULT = 0 , PARALLELDEFAULT , GPU } |
| enum engineChoice |
| Enumerator | |
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| DEFAULT | |
| PARALLELDEFAULT | |
| GPU | |
Definition at line 30 of file Simulation.h.