Code_TYMPAN  4.4.0
Industrial site acoustic simulation
Classes | Enumerations
Simulation.h File Reference
#include "Base.h"
#include "Geometry/Scene.h"
#include "Acoustic/Solver.h"
#include "Acoustic/Source.h"
#include "Acoustic/Recepteur.h"
#include "Acoustic/Material.h"
#include "Tools/Logger.h"
#include "AcousticRaytracerConfiguration.h"
#include "DefaultEngine.h"
#include "ParallelDefaultEngine.h"
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Classes

class  Simulation
 Class hosting all the informations needed for ray tracing. It contains the function to launch the rays treatment and the main loop of the program. To run a simulation, a call to launchSimulation() is enough. More...
 

Enumerations

enum  engineChoice { DEFAULT = 0 , PARALLELDEFAULT , GPU }
 

Enumeration Type Documentation

◆ engineChoice

Enumerator
DEFAULT 
PARALLELDEFAULT 
GPU 

Definition at line 30 of file Simulation.h.