Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYDistanceEditor.h
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1 /*
2  * Copyright (C) <2012> <EDF-R&D> <FRANCE>
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10  * See the GNU General Public License for more details.
11  * You should have received a copy of the GNU General Public License along
12  * with this program; if not, write to the Free Software Foundation, Inc.,
13  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
14  */
15 
26 #ifndef __TY_DISTANCE_EDITOR__
27 #define __TY_DISTANCE_EDITOR__
28 
29 #include "TYAppDefines.h"
30 #include "TYAbstractSceneEditor.h"
32 
33 class OGLLineElement;
34 
40 {
41  Q_OBJECT
42 
43 public:
45  virtual ~TYDistanceEditor();
46 
47 public slots:
48  virtual void connect();
49  virtual void disconnect();
50  virtual void init();
51  virtual void cancel();
52  virtual void close();
53  virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
54  virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state);
55  virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
56  virtual void slotKeyPressed(int key);
57  virtual void slotKeyReleased(int key);
58  virtual void slotViewTypeChanged(int view);
59 
60 protected slots:
65  bool updateMovingLine();
66 
67 protected:
69  bool _active;
70 
73 
76 
78  bool _shiftOn;
79 };
80 
81 #endif // __TY_DISTANCE_EDITOR__
gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et la souris (fichier header...
Classe abstraite pour la gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et ...
Gestion de l'edition en mode camera.
outil de mesure des distances
virtual void slotKeyPressed(int key)
bool _active
Indique si cet editor est actif.
virtual void slotViewTypeChanged(int view)
virtual void disconnect()
virtual void slotKeyReleased(int key)
bool updateMovingLine()
Mets a jour la ligne courante.
OGLLineElement * _pOGLLineElement
La ligne courante.
virtual void init()
TYDistanceEditor(TYModelerFrame *pModeler)
virtual void close()
virtual ~TYDistanceEditor()
virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void connect()
virtual void cancel()
TYCameraEditor * _pCamEditor
Un CameraEditor associe a cet editor.
virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state)
bool _shiftOn
Indique si le bouton Shift est enfonce.
Classe generique pour une fenetre de modeleur.