Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYRectangleEditor.h
Go to the documentation of this file.
1 /*
2  * Copyright (C) <2012> <EDF-R&D> <FRANCE>
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10  * See the GNU General Public License for more details.
11  * You should have received a copy of the GNU General Public License along
12  * with this program; if not, write to the Free Software Foundation, Inc.,
13  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
14  */
15 
26 #ifndef __TY_RECTANGLE_EDITOR__
27 #define __TY_RECTANGLE_EDITOR__
28 
29 #include "TYAbstractSceneEditor.h"
31 
33 
39 {
40  Q_OBJECT
41 
42 public:
43  TYRectangleEditor(TYFaceModelerFrame* pModeler, int mode = Bouche);
45 
49  void setMode(int mode)
50  {
51  _mode = mode;
52  }
56  int getMode()
57  {
58  return _mode;
59  }
60 
62  enum
63  {
66  Fenetre
67  };
68 
69 public slots:
70  virtual void init();
71  virtual void cancel();
72  virtual void close();
73  virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
74  virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
75  virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state);
76  virtual void slotKeyPressed(int key);
77  virtual void slotViewTypeChanged(int view);
78 
79 protected:
81 
82 protected:
84  int _mode;
85 
87  bool _active;
88 
91 
94  bool _moving;
95 };
96 
97 #endif // __TY_RECTANGLE_EDITOR__
gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et la souris (fichier header...
Classe abstraite pour la gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et ...
Classe Modeler specialisee pour l'edition des faces.
gestion de l'edition d'un rectangle
virtual void cancel()
void setMode(int mode)
virtual void slotKeyPressed(int key)
TYRectangleEditor(TYFaceModelerFrame *pModeler, int mode=Bouche)
virtual void slotViewTypeChanged(int view)
int _mode
Le mode pour cet editor.
virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
bool _active
Indique si cet editor est actif.
virtual void close()
virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
LPTYAcousticRectangle _pRectangle
Le rectangle.
LPTYAcousticRectangleNode getAcousticRectangleNode()
OGLRectangleElement * _pOGLRectangleElement
Pour le dessin de construction.
virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state)