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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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This is the complete list of members for OVector3D, including all inherited members.
| _value | OCoord3D | |
| _x | OCoord3D | |
| _y | OCoord3D | |
| _z | OCoord3D | |
| angle(const OVector3D &vector) const | OVector3D | |
| balance(double c1, const OVector3D &vector2, double c2) | OVector3D | |
| cross(const OVector3D &vector) const | OVector3D | |
| dot(const OVector3D &v) | OVector3D | inline |
| getCoords(double coords[3]) | OCoord3D | |
| getCoords() | OCoord3D | |
| getRotationOy(double alpha) | OVector3D | |
| getRotationOyBase2(double alpha) | OVector3D | |
| getRotationOz(double alpha) | OVector3D | |
| getRotationOzBase2(double alpha) | OVector3D | |
| getRotationOzOy(double alpha, double theta) | OVector3D | |
| invert() | OVector3D | |
| normal(const OVector3D &vector2, const OVector3D &vector3) const | OVector3D | |
| normalize() | OVector3D | |
| norme() const | OVector3D | |
| OCoord3D() | OCoord3D | |
| OCoord3D(const OCoord3D &coord) | OCoord3D | |
| OCoord3D(double x, double y, double z) | OCoord3D | |
| operator const double *() const | OCoord3D | inline |
| operator double *() | OCoord3D | inline |
| operator!=(const OVector3D &vector) const | OVector3D | |
| OCoord3D::operator!=(const OCoord3D &coord) const | OCoord3D | |
| operator*(const OVector3D &vector) const | OVector3D | |
| operator*(const double a) const | OVector3D | |
| operator*(const double a, const OVector3D &vector) | OVector3D | friend |
| operator+(const OVector3D &vector) const | OVector3D | |
| operator-(const OVector3D &vector) const | OVector3D | |
| operator=(const OVector3D &vector) | OVector3D | |
| OCoord3D::operator=(const OCoord3D &coord) | OCoord3D | |
| operator==(const OVector3D &vector) const | OVector3D | |
| OCoord3D::operator==(const OCoord3D &coord) const | OCoord3D | |
| OVector3D() | OVector3D | |
| OVector3D(const OVector3D &vector) | OVector3D | |
| OVector3D(const OCoord3D &coord) | OVector3D | |
| OVector3D(const OCoord3D &coordFrom, const OCoord3D &coordTo) | OVector3D | |
| OVector3D(double x, double y, double z) | OVector3D | |
| reset() | OVector3D | |
| scalar(const OVector3D &vector) const | OVector3D | |
| setCoords(double x, double y, double z) | OCoord3D | |
| setCoords(double coords[3]) | OCoord3D | |
| ~OCoord3D() | OCoord3D | virtual |
| ~OVector3D() | OVector3D | virtual |