Use to compare vectors.
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#include <Scene.h>
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| bool | operator() (const vec3 &_v1, const vec3 &_v2) const |
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Use to compare vectors.
Definition at line 27 of file Scene.h.
◆ operator()()
| bool compVec::operator() |
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const vec3 & |
_v1, |
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const vec3 & |
_v2 |
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) |
| const |
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inline |
The documentation for this struct was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/code-tympan-fbessou/checkouts/latest/Tympan/geometric_methods/AcousticRaytracer/Geometry/Scene.h