Code_TYMPAN
4.4.0
Industrial site acoustic simulation
Tympan
gui
tools
OGLTexture2D.h
Go to the documentation of this file.
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/*
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* Copyright (C) <2012> <EDF-R&D> <FRANCE>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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*
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*
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*
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*
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*/
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#ifndef __O_GLTEXTURE2D__
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#define __O_GLTEXTURE2D__
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#include "
OGLTexture.h
"
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class
OGLTexture2D
:
public
OGLTexture
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{
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public
:
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OGLTexture2D
();
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virtual
~OGLTexture2D
();
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/*
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* Charge la texture a partir d'un fichier.
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*/
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bool
load
(
const
char
* filename);
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};
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// Smart pointer sur OGLTexture2D.
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typedef
SmartPtr<OGLTexture2D>
LPOGLTexture2D
;
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#endif
// __O_GLTEXTURE2D__
LPOGLTexture2D
SmartPtr< OGLTexture2D > LPOGLTexture2D
Definition:
OGLTexture2D.h:44
OGLTexture.h
OGLTexture2D
Definition:
OGLTexture2D.h:32
OGLTexture2D::~OGLTexture2D
virtual ~OGLTexture2D()
Definition:
OGLTexture2D.cpp:27
OGLTexture2D::OGLTexture2D
OGLTexture2D()
Definition:
OGLTexture2D.cpp:25
OGLTexture2D::load
bool load(const char *filename)
Definition:
OGLTexture2D.cpp:29
OGLTexture
Definition:
OGLTexture.h:37
SmartPtr< OGLTexture2D >
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