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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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#include <OGLTexture2D.h>


Public Member Functions | |
| OGLTexture2D () | |
| virtual | ~OGLTexture2D () |
| bool | load (const char *filename) |
Public Member Functions inherited from OGLTexture | |
| OGLTexture () | |
| virtual | ~OGLTexture () |
| virtual void | bind () |
| virtual void | free () |
Public Member Functions inherited from IRefCount | |
| IRefCount () | |
| virtual | ~IRefCount () |
| virtual int | incRef () |
| virtual int | decRef () |
| int | getRefCount () const |
Additional Inherited Members | |
Protected Member Functions inherited from OGLTexture | |
| void | genTexture () |
Protected Attributes inherited from OGLTexture | |
| GLuint | id |
Protected Attributes inherited from IRefCount | |
| int | m_refCount |
| The reference counter. More... | |
Classe pour la gestion des textures 2D OpengGL.
Definition at line 31 of file OGLTexture2D.h.
| OGLTexture2D::OGLTexture2D | ( | ) |
Definition at line 25 of file OGLTexture2D.cpp.
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virtual |
Definition at line 27 of file OGLTexture2D.cpp.
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virtual |
Implements OGLTexture.
Definition at line 29 of file OGLTexture2D.cpp.

