29 #ifdef TEST_ACCELERATION_RECEPTORS
32 ss <<
"Lancement de la simulation." << std::endl;
virtual bool process()
If implemented, process and return true if success.
Parallel default engine class.
void clean()
Clear all arrays.
engineChoice engineC
Enum giving the Engine choice.
Solver * solver
Pointer to a solver (acoustic method)
Scene scene
Description of the geometry in an accelerated structure.
void clean()
Clean the simulation: the scene, sources, and receptors and all the rays are deleted.
std::vector< Recepteur > recepteurs
All the acoustic receptors for the Simulation.
Engine * engine
Pointer to the selected Engine.
std::vector< Source > sources
All the acoustic sources for the Simulation.
bool launchSimulation()
Program main loop. Extract all the rays from the sources then treat them. The loop finishes when the ...
Scene receptors_landscape
Geometric distribution of receptors.
unsigned int compteurRecepteur
Receptor counter.
unsigned int compteurSource
Source counter.
virtual void clean()
Delete the valid rays array.