Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYCylinderEditor.h
Go to the documentation of this file.
1 /*
2  * Copyright (C) <2012> <EDF-R&D> <FRANCE>
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10  * See the GNU General Public License for more details.
11  * You should have received a copy of the GNU General Public License along
12  * with this program; if not, write to the Free Software Foundation, Inc.,
13  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
14  */
15 
26 #ifndef __TY_CYLINDER_EDITOR__
27 #define __TY_CYLINDER_EDITOR__
28 
29 #include "TYAbstractSceneEditor.h"
31 
33 
40 {
41  Q_OBJECT
42 
43 public:
46 
47 public slots:
48  // Interface virtuel de TYAbstractSceneEditor.
49  virtual void init();
50  virtual void cancel();
51  virtual void close();
52  virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
53  virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state);
54  virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state);
55  virtual void slotKeyPressed(int key);
56  virtual void slotViewTypeChanged(int view);
57 
58 protected:
60 
61 protected:
63  bool _active;
64 
65  // Pour le dessin de construction
67  bool _moving;
68 };
69 
70 #endif // __TY_CYLINDER_EDITOR__
gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et la souris (fichier header...
Classe abstraite pour la gestion de l'interaction entre la vue graphique (2D ou 3D) et le clavier et ...
gestion de l'edition d'un cylindre
bool _active
Indique si cet editor est actif.
virtual void slotMouseMoved(int x, int y, Qt::MouseButtons button, Qt::KeyboardModifiers state)
OGLRectangleElement * _pOGLRectangleElement
virtual void init()
virtual void cancel()
LPTYMachine getMachine()
TYCylinderEditor(TYMachineModelerFrame *pModeler)
virtual void slotMousePressed(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void slotKeyPressed(int key)
virtual void slotMouseReleased(int x, int y, Qt::MouseButton button, Qt::KeyboardModifiers state)
virtual void close()
virtual void slotViewTypeChanged(int view)
Classe Modeler specialisee pour l'edition des machines.