#include <Engine.h>
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| Ray * | r |
| | Pointer to a ray. Should not be NULL. More...
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| |
| bool | valid |
| | Boolean set to True if the ray is validated, which means an event occurs. More...
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| |
Definition at line 26 of file Engine.h.
Pointer to a ray. Should not be NULL.
Definition at line 28 of file Engine.h.
◆ valid
Boolean set to True if the ray is validated, which means an event occurs.
Definition at line 29 of file Engine.h.
The documentation for this struct was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/code-tympan-fbessou/checkouts/latest/Tympan/geometric_methods/AcousticRaytracer/Engine/Engine.h