Code_TYMPAN
4.4.0
Industrial site acoustic simulation
Tympan
gui
tools
OGLLightElement.cpp
Go to the documentation of this file.
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/*
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* Copyright (C) <2012> <EDF-R&D> <FRANCE>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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*
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*/
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#include "
OGLLightElement.h
"
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#if _WIN32
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#include <windows.h>
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#endif
//_WIN32
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#include <GL/gl.h>
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#include "
OGLLight.h
"
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OGLLightElement::OGLLightElement
()
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{
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m_pOGLLightToDisplay
=
new
OGLLight
();
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m_oPosition
=
OPoint3D
(0.0, 0.0, 0.0);
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m_fIntensity
= 0.0;
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m_iIndex
= 0;
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setVisibility
(
true
);
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}
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OGLLightElement::~OGLLightElement
()
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{
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if
(
m_pOGLLightToDisplay
)
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{
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delete
m_pOGLLightToDisplay
;
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}
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}
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void
OGLLightElement::init
(
int
index,
OPoint3D
position,
float
intensity)
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{
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m_iIndex
= index;
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m_oPosition
= position;
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m_fIntensity
= intensity;
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}
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int
OGLLightElement::render
()
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{
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if
(
m_bVisible
)
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{
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m_pOGLLightToDisplay
->
drawLight
(
m_iIndex
,
m_oPosition
,
m_fIntensity
);
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}
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return
0;
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}
OGLLightElement.h
OGLLight.h
OGLElement::setVisibility
void setVisibility(bool bVisible)
Definition:
OGLElement.h:51
OGLElement::m_bVisible
bool m_bVisible
Definition:
OGLElement.h:76
OGLLightElement::m_fIntensity
float m_fIntensity
Definition:
OGLLightElement.h:72
OGLLightElement::render
virtual int render()
Definition:
OGLLightElement.cpp:54
OGLLightElement::~OGLLightElement
virtual ~OGLLightElement()
Definition:
OGLLightElement.cpp:39
OGLLightElement::m_oPosition
OPoint3D m_oPosition
Definition:
OGLLightElement.h:68
OGLLightElement::OGLLightElement
OGLLightElement()
Definition:
OGLLightElement.cpp:30
OGLLightElement::m_iIndex
int m_iIndex
Definition:
OGLLightElement.h:73
OGLLightElement::m_pOGLLightToDisplay
OGLLight * m_pOGLLightToDisplay
Definition:
OGLLightElement.h:74
OGLLightElement::init
void init(int index, OPoint3D position, float intensity)
Definition:
OGLLightElement.cpp:47
OGLLight
Definition:
OGLLight.h:31
OGLLight::drawLight
void drawLight(const int index, const OPoint3D &position, const float intensity) const
Definition:
OGLLight.cpp:34
OPoint3D
The 3D point class.
Definition:
3d.h:487
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