#include <OGLLightElement.h>
Classe de light en tant qu'elemement
Definition at line 36 of file OGLLightElement.h.
◆ OGLLightElement()
| OGLLightElement::OGLLightElement |
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◆ ~OGLLightElement()
| OGLLightElement::~OGLLightElement |
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virtual |
◆ getIntensity()
| float OGLLightElement::getIntensity |
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◆ getPosition()
| double* OGLLightElement::getPosition |
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◆ init()
| void OGLLightElement::init |
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int |
index, |
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OPoint3D |
position, |
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float |
intensity |
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◆ render()
| int OGLLightElement::render |
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◆ setIntensity()
| void OGLLightElement::setIntensity |
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const float |
intensity | ) |
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◆ setPosition()
| void OGLLightElement::setPosition |
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const OPoint3D & |
position | ) |
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◆ m_fIntensity
| float OGLLightElement::m_fIntensity |
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protected |
◆ m_iIndex
| int OGLLightElement::m_iIndex |
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protected |
◆ m_oPosition
◆ m_pOGLLightToDisplay
| OGLLight* OGLLightElement::m_pOGLLightToDisplay |
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protected |
The documentation for this class was generated from the following files:
- /home/docs/checkouts/readthedocs.org/user_builds/code-tympan-fbessou/checkouts/latest/Tympan/gui/tools/OGLLightElement.h
- /home/docs/checkouts/readthedocs.org/user_builds/code-tympan-fbessou/checkouts/latest/Tympan/gui/tools/OGLLightElement.cpp