Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYPointControlGraphic.h
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1 /*
2  * Copyright (C) <2012> <EDF-R&D> <FRANCE>
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10  * See the GNU General Public License for more details.
11  * You should have received a copy of the GNU General Public License along
12  * with this program; if not, write to the Free Software Foundation, Inc.,
13  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
14  */
15 
27 #ifndef __TY_POINTCONTROL_GRAPHIC__
28 #define __TY_POINTCONTROL_GRAPHIC__
29 
30 #if _MSC_VER > 1000
31  #pragma once
32 #endif // _MSC_VER > 1000
33 
34 #include "TYElementGraphic.h"
35 
36 class TYPointControl;
37 
43 {
45 
46  // Methodes
47 public:
52 
56  virtual ~TYPointControlGraphic();
57 
65  virtual void update(bool force = false);
66 
74  virtual void display(TYElement* pModelerElement = nullptr, GLenum mode = GL_RENDER);
75 
79  virtual void computeBoundingBox();
80 
81  // Membres
82 protected:
83  float _size;
84 
85 private:
86  void drawCube(TYPointControl* pPt) const;
87  void drawPyramid(TYPointControl* pPt) const;
88  void drawSphere(TYPointControl* pPt) const;
89  void drawStar(TYPointControl* pPt) const;
90  void setSize();
91 };
92 
93 #endif // __TY_POINTCONTROL_GRAPHIC__
Representation graphique d'un element de base (fichier header)
#define TY_DECL_METIER_GRAPHIC(classname)
classe graphique pour un element de base
classe graphique pour un point de controle
virtual void update(bool force=false)
TYPointControlGraphic(TYPointControl *pElement)
void drawPyramid(TYPointControl *pPt) const
void drawSphere(TYPointControl *pPt) const
void drawStar(TYPointControl *pPt) const
virtual void display(TYElement *pModelerElement=nullptr, GLenum mode=GL_RENDER)
void drawCube(TYPointControl *pPt) const
Classe de definition d'un point de controle.Le point de controle est un point de calcul avec une haut...