Code_TYMPAN  4.4.0
Industrial site acoustic simulation
TYTerrainGraphic.h
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1 /*
2  * Copyright (C) <2012> <EDF-R&D> <FRANCE>
3  * This program is free software; you can redistribute it and/or modify
4  * it under the terms of the GNU General Public License as published by
5  * the Free Software Foundation; either version 2 of the License, or
6  * (at your option) any later version.
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
10  * See the GNU General Public License for more details.
11  * You should have received a copy of the GNU General Public License along
12  * with this program; if not, write to the Free Software Foundation, Inc.,
13  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
14  */
15 
27 #ifndef __TY_TERRAIN_GRAPHIC__
28 #define __TY_TERRAIN_GRAPHIC__
29 
30 #if _MSC_VER > 1000
31  #pragma once
32 #endif // _MSC_VER > 1000
33 
36 #include "TYPolyLineGraphic.h"
37 
38 class TYTerrain;
39 
45 {
47 
48  // Methodes
49 public:
53  TYTerrainGraphic(TYTerrain* pElement);
54 
58  virtual ~TYTerrainGraphic() {}
59 
67  virtual void update(bool force = false);
68 
76  virtual void display(TYElement* pModelerElement = nullptr, GLenum mode = GL_RENDER);
77 
85  virtual void getChilds(TYListPtrTYElementGraphic& childs, bool recursif = true);
86 
90  virtual void computeBoundingBox();
91 
92 protected:
93  void bindTexture();
94 
97 
99 };
100 
101 #endif // __TY_TERRAIN_GRAPHIC__
list< TYElementGraphic * > TYListPtrTYElementGraphic
List de pointeur de TYElement.
#define TY_DECL_METIER_GRAPHIC(classname)
Representation graphique d'une polyligne (fichier header)
classe graphique pour un element de base
classe graphique pour un terrain
LPTYPolyLineGraphic _pPolyLineGraphic
virtual void display(TYElement *pModelerElement=nullptr, GLenum mode=GL_RENDER)
LPOGLTexture2D _pTex
virtual void getChilds(TYListPtrTYElementGraphic &childs, bool recursif=true)
virtual void update(bool force=false)
TYTerrainGraphic(TYTerrain *pElement)
LPTYPolygon _pPolygon
virtual ~TYTerrainGraphic()
virtual void computeBoundingBox()