Base class of Event, Material, PostFilter, Ray, Repere, Scene, Shape, Simulation, Source.
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#include <Base.h>
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| std::string | name |
| | Each instantiated object may be named. More...
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◆ Base() [1/2]
Default constructor.
Definition at line 29 of file Base.h.
◆ Base() [2/2]
| Base::Base |
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const Base & |
other | ) |
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inline |
Copy constructor.
Definition at line 34 of file Base.h.
◆ ~Base()
Destructor.
Definition at line 39 of file Base.h.
◆ getName()
| std::string Base::getName |
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inline |
Get the name of the object.
Definition at line 41 of file Base.h.
◆ setName()
| void Base::setName |
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const std::string & |
_name | ) |
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inline |
Set the name of the object.
Definition at line 46 of file Base.h.
◆ name
Each instantiated object may be named.
Definition at line 52 of file Base.h.
The documentation for this class was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/code-tympan-fbessou/checkouts/latest/Tympan/geometric_methods/AcousticRaytracer/Base.h