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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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#include <Sphere.h>


Public Member Functions | |
| Sphere () | |
| Constructor, the Sphere is located at (0,0,0) with a radius 0. More... | |
| Sphere (vec3 pos, decimal r) | |
| Constructor with the position pos and the radius r of the sphere. More... | |
| Sphere (Sphere *other) | |
| Copy constructor from a pointed sphere. More... | |
| virtual Shape * | Clone () |
| Return a pointer to this sphere. More... | |
| Sphere (const Sphere &other) | |
| Copy constructor. More... | |
| virtual bool | getIntersection (Ray &ray, Intersection &inter) |
| Check if a ray intersect this sphere. More... | |
| void | setRadius (decimal _radius) |
| Set the radius of the sphere. More... | |
| decimal | getRadius () |
| Get the radius of the sphere. More... | |
| void | setPosition (const vec3 &_position) |
| Set the center of the sphere. More... | |
| vec3 | getPosition () |
| Get the position (center) of the sphere. More... | |
| virtual int | form () |
| Return type of the shape. More... | |
Public Member Functions inherited from Shape | |
| Shape () | |
| Default constructor. More... | |
| Shape (const std::string _name) | |
| Constructor by giving a name to the Shape. More... | |
| Shape (Shape *other) | |
| Copy constructor. More... | |
| virtual | ~Shape () |
| Destructor. More... | |
| Shape (const Shape &other) | |
| Copy constructor. More... | |
| Material * | getMaterial () |
| Return the pointed material. More... | |
| void | setMaterial (Material *m) |
| Set the material. More... | |
| virtual void | updateBBox () |
| Update the bounding box: More... | |
| BBox | getBBox () |
| Return the bounding box. More... | |
| void | setVertices (std::vector< vec3 > *_vertices) |
| Set/Get global vertices. More... | |
| vector< vec3 > * | getVertices () |
| vector< unsigned int > * | getLocalVertices () |
| Get local vertices. More... | |
| virtual bool | isVisible () |
| Return visibility. More... | |
| virtual vec3 | getNormal (const vec3 pos=vec3()) |
| Get normal. More... | |
| void | setPrimitiveId (int id) |
| Set/Get the primitive id. More... | |
| int | getPrimitiveId () const |
| void | setFaceId (int id) |
| Set/Get the face id. More... | |
| int | getFaceId () const |
| void | setEtageId (int id) |
| Set/Get the floor id. More... | |
| int | getEtageId () |
| void | setBuildingId (int id) |
| Set/Get the building id. More... | |
| int | getBuildingId () |
| virtual bool | sample (decimal density, std::vector< vec3 > &samples) |
| Uncommented cause not used: More... | |
| bool | isSol () const |
| Get/Set the flag _isSol (ground or not) More... | |
| void | setIsSol (const bool &isSol) |
Public Member Functions inherited from Base | |
| Base () | |
| Default constructor. More... | |
| Base (const Base &other) | |
| Copy constructor. More... | |
| virtual | ~Base () |
| Destructor. More... | |
| std::string | getName () |
| Get the name of the object. More... | |
| void | setName (const std::string &_name) |
| Set the name of the object. More... | |
Protected Member Functions | |
| void | setBBox () |
Protected Attributes | |
| vec3 | position |
| Center of the sphere. More... | |
| decimal | radius |
| Radius of the sphere. More... | |
Protected Attributes inherited from Shape | |
| BBox | box |
| Bounding box of the shape. More... | |
| Material * | material |
| Pointer to material. More... | |
| std::vector< vec3 > * | vertices |
| GlobalVertices of the scene. More... | |
| std::vector< unsigned int > | localVertices |
| Index of the vertices used for this shape. More... | |
| int | primitiveId |
| Index of the primitive (given by the scene) More... | |
| int | faceId |
| Index of the face supporting the primitive. More... | |
| int | buildingId |
| Index of the building supporting the primitive (-1 if none) More... | |
| int | etageId |
| Index of the floor (etage) supporting the primitive (-1 if none) More... | |
| bool | _isSol |
| Triangle type (false = non natural, true = ground) More... | |
Protected Attributes inherited from Base | |
| std::string | name |
| Each instantiated object may be named. More... | |
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Check if a ray intersect this sphere.
| ray | The ray |
| inter | The intersection |
Reimplemented from Shape.
Definition at line 18 of file Sphere.cpp.


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