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Code_TYMPAN
4.4.0
Industrial site acoustic simulation
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#include <TYRepere.h>


Public Member Functions | |
| TYRepere () | |
| TYRepere (const TYRepere &other) | |
| TYRepere (const OPoint3D &origin, const OVector3D &vecX, const OVector3D &vecY, const OVector3D &vecZ) | |
| TYRepere (const ORepere3D &repere) | |
| virtual | ~TYRepere () |
| TYRepere & | operator= (const TYRepere &other) |
| Operateur =. More... | |
| bool | operator== (const TYRepere &other) const |
| Operateur ==. More... | |
| bool | operator!= (const TYRepere &other) const |
| Operateur !=. More... | |
| virtual bool | deepCopy (const TYElement *pOther, bool copyId=true, bool pUseCopyTag=false) |
| virtual std::string | toString () const |
| virtual DOM_Element | toXML (DOM_Element &domElement) |
| virtual int | fromXML (DOM_Element domElement) |
Public Member Functions inherited from TYElement | |
| TYElement () | |
| TYElement (TYElement *pParent, bool PutInInstanceList=true) | |
| TYElement (const TYElement &other, bool PutInInstanceList=true) | |
| virtual | ~TYElement () |
| void | setID (TYUUID id) |
| void | setID (const QString &str_id) |
| const TYUUID & | getID () const |
| QString | getStringID () const |
| bool | hasNullID () const |
| void | regenerateID () |
| void | setName (QString name) |
| void | setName (std::string name) |
| virtual QString | getName () const |
| void | setParent (TYElement *pParent) |
| TYElement * | getParent () const |
| virtual void | setIsAcousticModified (bool isModified) |
| bool | getIsAcousticModified () |
| virtual void | setIsGeometryModified (bool isModified) |
| bool | getIsGeometryModified () |
| TYElement & | operator= (const TYElement &other) |
| bool | operator== (const TYElement &other) const |
| bool | operator!= (const TYElement &other) const |
| bool | callFromXMLIfEqual (DOM_Element &domElement, int *pRetVal=NULL) |
| std::string | getMetierName () |
| void * | getAllUses () |
| void | setAllUses (void *allUses) |
| void | cleanAllUses () |
| virtual void | updateCurrentCalcul (TYListID &listID, bool recursif=true) |
| virtual void | getChilds (LPTYElementArray &childs, bool recursif=true) |
| virtual void | setInCurrentCalcul (bool state, bool recurschild=true, bool recursparent=true) |
| virtual bool | isInCurrentCalcul () |
| void | addCopy () |
| Increment le compteur de nombre de copies. More... | |
| void | setCopyCount (const unsigned int copyCount) |
| Modifie la vaeur du compteur. More... | |
Public Member Functions inherited from IRefCount | |
| IRefCount () | |
| virtual | ~IRefCount () |
| virtual int | incRef () |
| virtual int | decRef () |
| int | getRefCount () const |
Public Member Functions inherited from OPrototype | |
| virtual | ~OPrototype () |
| virtual OPrototype * | clone () const =0 |
| virtual const char * | getClassName () const |
| bool | isA (const char *className) const |
Public Member Functions inherited from ORepere3D | |
| ORepere3D () | |
| Default constructor. More... | |
| ORepere3D (const ORepere3D &repere) | |
| Copy constructor. More... | |
| ORepere3D (const OPoint3D &origin, const OVector3D &vecI, const OVector3D &vecJ, const OVector3D &vecK) | |
| Constructor with a point and 3 vectors. More... | |
| ORepere3D (const OPoint3D &origin, const OVector3D &vec) | |
| Constructor with a point and 1 vectors. build an arbitrary 3D frame from a point and a single vector. More... | |
| ORepere3D (const OMatrix &matrix) | |
| virtual | ~ORepere3D () |
| Destructor. More... | |
| ORepere3D & | operator= (const ORepere3D &repere) |
| operator= More... | |
| bool | operator== (const ORepere3D &repere) const |
| operator== More... | |
| bool | operator!= (const ORepere3D &repere) const |
| operator!= More... | |
| void | set (const OPoint3D &origin, const OVector3D &vecI, const OVector3D &vecJ, const OVector3D &vecK) |
| Sets with a point and 3 vectors. More... | |
| void | set (const OMatrix &matrix) |
| Sets from a matrix. More... | |
| void | normalize () |
| Normalize each vectors composing this frame. More... | |
| OMatrix | asMatrix () const |
| return the transformation matrix from unity to this pose such as this = transform * unity More... | |
Private Member Functions | |
| bool | isRepereValid () |
Additional Inherited Members | |
Static Public Member Functions inherited from TYElement | |
| static LPTYElementArray | findTypeCollectionAndCallFromXML (DOM_Element parentElem, const char *type) |
| static void | setLogInstances (bool log) |
| static bool | getLogInstances () |
| static TYElement * | getInstance (TYUUID uuid) |
| static void | purgeInstances () |
| static bool | testId (const TYUUID &id, const TYElement *pElem) |
| static TYUUID | newID () |
| static TYUUID | fromString (QString id) |
| static QString | toString (TYUUID &uuid) |
| static uint64 | getConstructorCount () |
| static uint64 | getDestructorCount () |
| static uint64 | getIdGenerationCount () |
| static bool | getIsSavedOk () |
| static void | setIsSavedOk (const bool &toSave) |
| static void | setRegenerateID (const bool &bRegenerate) |
| static bool | getRegenerateID () |
Static Public Member Functions inherited from OPrototype | |
| static OPrototype * | findAndClone (const char *className) |
| static int | findPrototype (const char *className) |
| static OPrototype * | safeDownCast (OPrototype *pObject) |
| static void | add_factory (const char *, IOProtoFactory::ptr_type factory) |
Public Attributes inherited from ORepere3D | |
| OPoint3D | _origin |
| The origin point. More... | |
| OVector3D | _vecI |
| Vector I for the X axis. More... | |
| OVector3D | _vecJ |
| Vector J for the Y axis. More... | |
| OVector3D | _vecK |
| Vector K for the Z axis. More... | |
Protected Member Functions inherited from OPrototype | |
| OPrototype () | |
Protected Attributes inherited from TYElement | |
| QString | _name |
| Nom courant de l'element. More... | |
| TYElement * | _pParent |
| Reference sur l'element parent. More... | |
| bool | _bPutInInstanceList |
| unsigned int | _copyCount |
| bool | _inCurrentCalcul |
| Indique si cet element est actif dans le Calcul courant. More... | |
| bool | _isAcousticModified |
| Indicateur de modification acoustique. More... | |
| bool | _isGeometryModified |
| Indicateur de modification de la geometrie. More... | |
| LPTYElementGraphic | _pGraphicObject |
| L'object graphique metier associe a cet element. More... | |
| void * | _allUses |
| Multi purpose void pointer (use for compatibility actually) More... | |
Protected Attributes inherited from IRefCount | |
| int | m_refCount |
| The reference counter. More... | |
Classe de definition d'un repere.
Definition at line 30 of file TYRepere.h.
| TYRepere::TYRepere | ( | ) |
Constructeur par defaut.
Definition at line 30 of file TYRepere.cpp.

| TYRepere::TYRepere | ( | const TYRepere & | other | ) |
Constructeur par copie.
Definition at line 35 of file TYRepere.cpp.
| TYRepere::TYRepere | ( | const OPoint3D & | origin, |
| const OVector3D & | vecX, | ||
| const OVector3D & | vecY, | ||
| const OVector3D & | vecZ | ||
| ) |
Constructeur avec un point et 3 vecteurs.
| origin | Le point d'origine. |
| vecX | Vecteur pourl'axe X. |
| vecY | Vecteur pourl'axe Y. |
| vecZ | Vecteur pourl'axe Z. |
Definition at line 40 of file TYRepere.cpp.

| TYRepere::TYRepere | ( | const ORepere3D & | repere | ) |
Constructeur avec un repere.
| repere | Le repere. |
Definition at line 47 of file TYRepere.cpp.

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virtual |
Destructeur.
Definition at line 52 of file TYRepere.cpp.
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virtual |
Fonction de copie recursive (virtuelle)
| pOther | destination de la copy |
| copyId | vrai par defaut |
| pUseCopyTag | faux par defaut |
Reimplemented from TYElement.
Definition at line 85 of file TYRepere.cpp.


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virtual |
Extrait les informations a partir du noeud DOM passe afin de recuperer les parametres de la classe.
| domElement | Le noeud DOM a partir duquel les parametres doivent etre recuperes. |
Reimplemented from TYElement.
Definition at line 133 of file TYRepere.cpp.

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private |
| bool TYRepere::operator!= | ( | const TYRepere & | other | ) | const |
| bool TYRepere::operator== | ( | const TYRepere & | other | ) | const |
Operateur ==.
Definition at line 64 of file TYRepere.cpp.

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virtual |
Retourne une chaine de caractere donnant des informations sur cet objet (utile pour le debugage).
Reimplemented from TYElement.
Definition at line 97 of file TYRepere.cpp.
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virtual |
Construit une arborescence DOM a partir du noeud passe afin de sauvegarder les parametres au format XML.
| domElement | Le noeud DOM parent a partir duquel l'arborescence doit etre creee. |
Reimplemented from TYElement.
Definition at line 102 of file TYRepere.cpp.

