20 #ifndef __TY_ACOUSTIC_POLYGON__
21 #define __TY_ACOUSTIC_POLYGON__
71 virtual bool deepCopy(
const TYElement* pOther,
bool copyId =
true,
bool pUseCopyTag =
false);
73 virtual std::string
toString()
const;
121 virtual void exportMesh(std::deque<OPoint3D>& points, std::deque<OTriangle>& triangles,
SmartPtr< TYAcousticPolygon > LPTYAcousticPolygon
std::vector< TYPoint > TYTabPoint
Collection de TYPoint.
std::deque< OPoint3D > TYTabPoint3D
Collection de OPoint3D.
#define TY_EXT_GRAPHIC_DECL_ONLY(classname)
#define OPROTODECL(classname)
#define TY_EXTENSION_DECL_ONLY(classname)
std::vector< LPTYSourcePonctuelleGeoNode > TYTabSourcePonctuelleGeoNode
Collection de noeuds geometriques de type TYSourcePonctuelle.
Plan defined by its equation : ax+by+cz+d=0.
Class to define a segment.
bool operator!=(const TYAcousticPolygon &other) const
Operateur !=.
virtual TYTabSourcePonctuelleGeoNode getSrcs() const
virtual void exportMesh(std::deque< OPoint3D > &points, std::deque< OTriangle > &triangles, const TYGeometryNode &geonode) const
Export the surface as a triangular mesh.
TYAcousticPolygon & operator=(const TYAcousticPolygon &other)
Operateur =.
virtual int intersects(const TYSurfaceInterface *pSurf, OSegment3D &seg) const
const LPTYPolygon getPolygon() const
LPTYPolygon _pPolygon
Le polygone definissant la geometrie de cet acoustic polygon.
virtual void distriSrcs()
bool operator==(const TYAcousticPolygon &other) const
Operateur ==.
virtual TYTabPoint getContour(int n=-1) const
virtual OPlan plan() const
virtual ~TYAcousticPolygon()
virtual void inverseNormale()
virtual std::string toString() const
virtual int fromXML(DOM_Element domElement)
virtual TYTabPoint3D getOContour(int n=-1) const
virtual double surface() const
virtual DOM_Element toXML(DOM_Element &domElement)
virtual bool deepCopy(const TYElement *pOther, bool copyId=true, bool pUseCopyTag=false)
virtual TYSourcePonctuelle srcPonctEquiv() const
virtual LPTYPolygon getPolygon()
virtual OVector3D normal() const
void exportMesh(std::deque< OPoint3D > &points, std::deque< OTriangle > &triangles, const TYGeometryNode &geonode) const
Export the surface as a triangular mesh.
virtual void inverseNormale()